/*
 * Level.h
 *
 *  Created on: Jan 1, 2014
 *      Author: nick
 */

#ifndef LEVEL_H_
#define LEVEL_H_

#include "SDL/SDL.h"

#include "Sprite.h"
#include "Globals.h"
#include "Tile.h"

#include <stddef.h>
#include <fstream>

void clip_tiles();

bool set_tiles( Sprite *tiles[] );

bool touches_wall( SDL_Rect box, Sprite *tiles[] );

#endif /* LEVEL_H_ */
